Warlord_Powers

Melee Basic Attack
At-Will Weapon
Standard Action – Melee weapon
Target:
Attack:
Hit:
One Creature
Strength vs. AC
1[W] + Str damage
page 274
Ranged Basic Attack
At-Will Weapon
Standard Action – Ranged weapon
Target:
Attack:
Hit:
One Creature
Dexterity vs. AC
1[W] + Dex damage
page 274
Combat Leader
Warlord Feature
At-Will
Effect: You and each ally within 10 squares who can see and hear you gain a +2 power bonus to initiative.
page 144
Tactical Presence
Warlord (Tactical) Feature
At-Will
Effect: When an ally you can see spends an action point to make an extra attack, the ally gains a bonus to the attack roll equal to one-half your intelligence modifier.
page 144
Commander’s Strike
Warlord Attack 1
At-Will Martial, Weapon
Standard Action – Melee Weapon
Target:
Attack:
Hit:
One creature
an ally of your choice makes a melee basic attack against the target.
Ally’s basic damage + your intelligence modifier.
page 145
Viper’s Strike
Warlord Attack 1
At-Will Martial, Weapon
Standard Action – Melee Weapon
Target:
Attack:
Hit:
One creature
Str vs. AC
1[W] + Str damage
Effect: If the target shifts before the start of your next turn, it provokes an opportunity attack from an ally of your choice.
page 145
Second Wind
Encounter
Standard Action – Personal
Effect: Once per encounter, you can spend a healing surge to regain hit point. In addition to the damage healed, you gain a +2 bonus to all defenses until your next turn.
page 291
Fey Step
Eladrin Racial Feature
Encounter Teleportation
Move Action – Personal
Effect: Teleport up to 5 squares (see “Teleportation” p.286).
 
page 38
Inspiring Word
Warlord Feature
Encounter (Special) Martial, Healing
Special: you can use this power twice per encounter, but only once per round.
Minor Action – Close burst 5
Effect: The target can spend a healing surge and regain an additional 1d6 hit points.
page 145
Warlord’s Favor
Warlord Attack 1
Encounter Martial Weapon
Standard Action – Melee weapon
Target:
Attack:
Hit:
One creature
Str vs. AC
2[W] + Str damage.
One ally within 5 squares of you gains a +2 power bonus to attack rolls against the target until the end of your next turn.
Tactical Presence: The bonus to attack rolls that you grant equals 1 + your intelligence modifier.
page 145
Lead the Attack
Warlord Attack 1
Daily Martial, Weapon
Standard Action – Melee weapon
Target:
Attack:
Hit:
One creature
Str vs. AC
3[W] + Str damage.
Until the end of the encounter, you and each ally within 5 squares of you gain a power bonus to attack rolls against the target equal to 1 + your intelligence modifier.
Miss: Until the end of the encounter, you and each ally within 5 squares of you gain a +1 power bonus to attack rolls against the target.
page 146

Warlord_Powers

Ashasia’s Doom RolandDurandal bagheer